/********************************************************************************
** Form generated from reading UI file 'talisman.ui'
**
** Created: Mon Dec 10 09:17:41 2012
**      by: Qt User Interface Compiler version 4.7.4
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_TALISMAN_H
#define UI_TALISMAN_H

#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QHeaderView>
#include <QtGui/QMainWindow>
#include <QtGui/QMenuBar>
#include <QtGui/QWidget>

QT_BEGIN_NAMESPACE

class Ui_TalismanClass
{
public:
    QAction *actionNewGame;
    QAction *actionQuit;
    QWidget *centralWidget;
    QMenuBar *menuBar;

    void setupUi(QMainWindow *TalismanClass)
    {
        if (TalismanClass->objectName().isEmpty())
            TalismanClass->setObjectName(QString::fromUtf8("TalismanClass"));
        TalismanClass->resize(728, 422);
        actionNewGame = new QAction(TalismanClass);
        actionNewGame->setObjectName(QString::fromUtf8("actionNewGame"));
        actionQuit = new QAction(TalismanClass);
        actionQuit->setObjectName(QString::fromUtf8("actionQuit"));
        centralWidget = new QWidget(TalismanClass);
        centralWidget->setObjectName(QString::fromUtf8("centralWidget"));
        TalismanClass->setCentralWidget(centralWidget);
        menuBar = new QMenuBar(TalismanClass);
        menuBar->setObjectName(QString::fromUtf8("menuBar"));
        menuBar->setGeometry(QRect(0, 0, 728, 26));
        TalismanClass->setMenuBar(menuBar);

        retranslateUi(TalismanClass);

        QMetaObject::connectSlotsByName(TalismanClass);
    } // setupUi

    void retranslateUi(QMainWindow *TalismanClass)
    {
        TalismanClass->setWindowTitle(QApplication::translate("TalismanClass", "Talisman", 0, QApplication::UnicodeUTF8));
        actionNewGame->setText(QApplication::translate("TalismanClass", "New Game", 0, QApplication::UnicodeUTF8));
        actionQuit->setText(QApplication::translate("TalismanClass", "Quit", 0, QApplication::UnicodeUTF8));
    } // retranslateUi

};

namespace Ui {
    class TalismanClass: public Ui_TalismanClass {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_TALISMAN_H
